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Re: CAVE 68000 Any News for MiSTer

Posted: Sun Apr 11, 2021 3:37 pm
by ReadyPlayerTwo
RascalUK wrote: Sun Apr 11, 2021 10:27 am
ReadyPlayerTwo wrote: Sat Apr 10, 2021 7:32 pm Changing the core settings fixed the crashing gfx for me

Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
Cheers pal, that fixed mine too... now to work out why Dangun Feveron has stopped loading... :(

Update.... interesting... same fix sorted that too...
No problem, happy to help

Re: CAVE 68000 Any News for MiSTer

Posted: Sun Apr 11, 2021 6:11 pm
by movisman
Really odd - everything seems to works fine for me. 128mb module, RBF/ROM up to date/current - I can run at 57/60Mhz w/ SDRAM selected (coupled with any vsync_adjust setting), and I have no graphical issues with any combination. I wonder what might be going on. Hopefully it can be fixed soon for those who are experiencing issues.

Re: CAVE 68000 Any News for MiSTer

Posted: Tue Apr 20, 2021 11:38 am
by Samelak
I have graphics/sound issue as well after the update. How do go back to a previous version?

Re: CAVE 68000 Any News for MiSTer

Posted: Tue Apr 20, 2021 11:56 am
by Chris23235
Samelak wrote: Tue Apr 20, 2021 11:38 am I have graphics/sound issue as well after the update. How do go back to a previous version?
Just download an older rbf from here:

https://github.com/MiSTer-devel/Arcade- ... r/releases

and put it on your card.

Re: CAVE 68000 Any News for MiSTer

Posted: Wed Apr 21, 2021 7:54 pm
by Kirschsuppe
I had graphic glitches the last week but now they are gone. What stays is a problem with the game controls in DoDonPachi.
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?

Re: CAVE 68000 Any News for MiSTer

Posted: Mon Apr 26, 2021 8:55 pm
by Samelak
I installed the rbf file and was able to play without the graphics issue, but I no longer can get autofire even though it is mapped. I used file: 20210113. At least its playable again.

Re: CAVE 68000 Any News for MiSTer

Posted: Mon May 10, 2021 8:53 pm
by Xbytez
An update from Josh, ESP Ra.De. Running on the CAVE core :D

His Patreon is here https://www.patreon.com/nullobject


Re: CAVE 68000 Any News for MiSTer

Posted: Mon May 10, 2021 10:21 pm
by pbsk8
good news

I thought he had quit working on new cores

Re: CAVE 68000 Any News for MiSTer

Posted: Thu May 13, 2021 7:29 am
by Xbytez
Another update from Josh.


Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 6:53 am
by C-R-T
Hey guys, what is up with the Dodonotchi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.

Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 12:57 pm
by Xbytez
C-R-T wrote: Fri May 14, 2021 6:53 am Hey guys, what is up with the Dodonpachi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.
If the core is still responding try and change the memory type used from SDRAM to DDR.

Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 12:58 pm
by Xbytez

Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 2:23 pm
by C-R-T
Xbytez wrote: Fri May 14, 2021 12:57 pm
C-R-T wrote: Fri May 14, 2021 6:53 am Hey guys, what is up with the Dodonpachi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.
If the core is still responding try and change the memory type used from SDRAM to DDR.
As soon as I load the core all I get is a black screen and nothing more can be done but a hard reset.

Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 6:37 pm
by LFT
C-R-T wrote: Fri May 14, 2021 2:23 pm
Xbytez wrote: Fri May 14, 2021 12:57 pm
C-R-T wrote: Fri May 14, 2021 6:53 am Hey guys, what is up with the Dodonpachi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.
If the core is still responding try and change the memory type used from SDRAM to DDR.
As soon as I load the core all I get is a black screen and nothing more can be done but a hard reset.
Try this :

If you can't see anything, push the menu button, then down 6 times then Accept 2 times to switch to 60Hz.

Re: CAVE 68000 Any News for MiSTer

Posted: Fri May 14, 2021 8:53 pm
by ItalianGrandma
The latest version has bugs:

-DDP and Dangun Feveron compatibility is broken
-Esp Ra. De. seems to only work in DDR3 mode

I’m sure nullobject will have it fixed soon enough :D

Re: CAVE 68000 Any News for MiSTer

Posted: Sun May 16, 2021 5:19 pm
by Xbytez
Looks like Josh is adding Puzzle Uo Poko suport to the Cave core.


Re: CAVE 68000 Any News for MiSTer

Posted: Sun May 16, 2021 5:34 pm
by RascalUK
It's out. Works a treat now, also fixed Dangun and DDP after the last beta broke them.

Re: CAVE 68000 Any News for MiSTer

Posted: Sun May 16, 2021 6:56 pm
by pbsk8
RascalUK wrote: Sun May 16, 2021 5:34 pm It's out. Works a treat now, also fixed Dangun and DDP after the last beta broke them.
is the core public now?

Re: CAVE 68000 Any News for MiSTer

Posted: Mon May 17, 2021 9:20 am
by RascalUK
No, still beta but work is progressing quickly. Josh posted out a roadmap for it this morning.

https://www.patreon.com/posts/which-games-are-51338108

Re: CAVE 68000 Any News for MiSTer

Posted: Thu Jun 03, 2021 2:18 pm
by FatSlob71
I don't Have the Fever shooter Yet Feeeeeeeverrrrrrrrrrr!

Re: CAVE 68000 Any News for MiSTer

Posted: Sun Aug 29, 2021 9:39 pm
by lamarax
It's here
It's here
Guwange.jpg (68.4 KiB) Viewed 11195 times

Re: CAVE 68000 Any News for MiSTer

Posted: Mon Aug 30, 2021 10:08 am
by Jlz
YouTube videos of the Guwange beta look pretty excellent.

According to that link, Air Gallet may be in the second tranche. That's excellent news!

Re: CAVE 68000 Any News for MiSTer

Posted: Mon Aug 30, 2021 12:32 pm
by Xbytez
Guwange Beta:


Re: CAVE 68000 Any News for MiSTer

Posted: Mon Aug 30, 2021 5:47 pm
by PikWik
F***yeah!
guwange was the first cave game i played back when MAME was first starting out, and they got the 1st gen cave titles to run.

the game blew me away with its bullet hell gameplay and weird bosses.
absolutely was not expecting it to be that good!

Re: CAVE 68000 Any News for MiSTer

Posted: Sun Sep 26, 2021 10:57 pm
by StrafeMcgee
Hey folks. Absolutely loving DoDonPachi, have there been any developments with ESP Ra De and Guwange?

My list for more Cave shooters on Mister is strong :D

Re: CAVE 68000 Any News for MiSTer

Posted: Mon Sep 27, 2021 4:10 pm
by lamarax
StrafeMcgee wrote: Sun Sep 26, 2021 10:57 pm Hey folks. Absolutely loving DoDonPachi, have there been any developments with ESP Ra De and Guwange?

My list for more Cave shooters on Mister is strong :D
Well, ESP Ra.De. and Dangun Feveron were running fine to begin with since their introduction to the beta, only missing sprite zoom where (seldomly) present on their respective PCBs.

Guwange on the other hand, still needs a bit of work on the core to be called playable, but I'm confident Josh will come through in the end! He may seem slow, but he's stubborn, persistent, and doesn't try to hide around problems.

Re: CAVE 68000 Any News for MiSTer

Posted: Wed Oct 13, 2021 7:40 am
by wark91
@FatSlob71 you can use MRA's here https://github.com/MiSTer-devel/Arcade- ... master/mra with the last release.
The SOS Fever is present.

Re: CAVE 68000 Any News for MiSTer

Posted: Wed Nov 10, 2021 10:58 am
by Ganondork
Does anybody know if Josh is still working on this. Two months without any sign of life, just after he said he planned more frequent checkins. Not judging at all, just curious if the core is still in development.

Re: CAVE 68000 Any News for MiSTer

Posted: Wed Nov 10, 2021 11:44 am
by Captain FPGA
Cave, isn't that the machine which produces Xbox 360 Deathsmiles?

Re: CAVE 68000 Any News for MiSTer

Posted: Wed Nov 10, 2021 2:44 pm
by Skeeter
Ganondork wrote: Wed Nov 10, 2021 10:58 am Does anybody know if Josh is still working on this. Two months without any sign of life, just after he said he planned more frequent checkins. Not judging at all, just curious if the core is still in development.
He has a habit of disappearing from time to time. I'm sure he's a busy man and all but it would be nice if he gave more frequent status updates to his Patrons. Like you, I'm not here to judge, I just adjust my Patron to him accordingly.