Tecmo Core - Rygar glitch on the first Let's Fight

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wark91
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Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by wark91 »

Thank you for the update of Tecmo Core.
This video shows a glitch on Let's Fight -> https://imgur.com/a/P9zSvlE
Before to open a ticket on github, i would like to confirm if someone have also the same glitch and if this glitch doesn't present on the PCB.
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Minpin
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Re: Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by Minpin »

I don't have that problem.
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Re: Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by XtraSmiley »

Minpin wrote: Wed Jun 17, 2020 8:35 am I don't have that problem.
Can you clarify if you don't have that problem on MiSTer or on the real PCB?
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wark91
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Re: Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by wark91 »

the developer of the core respond to my issue ticket on github.
It might be related to DMA issue https://github.com/MiSTer-devel/Arcade- ... r/issues/5
There is another ticket opened saying some graphical issues on Rygar with 128 mo SDRAM.
I have a 128 mo SDRAM.
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Re: Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by Gryzor »

Have you been able to run Rygar and Gemini Wing in the meantime?

I'm still getting random resets and graphical corruption with Antonio Villena's SDRAM and the latest Tecmo core :O
Using the old Rygar-only version from April/May works fine though.

Edit: Never mind, just saw Josh has already managed to fix it :D
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Re: Tecmo Core - Rygar glitch on the first Let's Fight

Unread post by nullobject »

Gryzor wrote: Sat Jul 04, 2020 12:47 pm Edit: Never mind, just saw Josh has already managed to fix it :D
Yep, new release coming soon which should hopefully sort out any SDRAM-related memory issues (i.e. glitches).
MiSTer core developer: Rygar, Gemini Wing, Silkworm, CAVE
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