Script to sync save games and change extension?

Discussion of developmental aspects of the MiSTer Project.
therourke
Posts: 22
Joined: Mon May 17, 2021 9:09 pm
Location: London
Has thanked: 1 time
Been thanked: 1 time
Contact:

Script to sync save games and change extension?

Unread post by therourke »

I like having the option to swap my SD card with other systems and keep on gaming. My Analogue Super NT with an SD2SNES and/or my RG350 portable device. Both of these systems use .srm extensions for most save games. Also, the location of the save folders is different.

I realise it might also be possible to run a script when I have finished playing to copy saves to the location I want, and change the extension to .srm, and then run a script before I start playing to do the opposite. (Keep the folders in sync, basically). Maybe there is a way to monitor changes in the file and sync + change extension.

Anyone have any experience of this?

Maybe there is a simpler solution to this (symlinks, perhaps?) but so far not having luck finding one. Thanks
therourke
Posts: 22
Joined: Mon May 17, 2021 9:09 pm
Location: London
Has thanked: 1 time
Been thanked: 1 time
Contact:

Re: Script to sync save games and change extension?

Unread post by therourke »

For anyone interested... a replier on reddit wrote these scripts for anyone to use :)

https://github.com/Em-K-IronFist/mister2fxpak

https://www.reddit.com/r/fpgagaming/com ... n/gyrgn9l/
Post Reply