100% scanlines?

Discussion about displays and related hardware including MiSTer filters and video settings.
FoxbatStargazer
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Re: 100% scanlines?

Unread post by FoxbatStargazer »

For vertical integer scaling, make sure vscale_mode=1 and forced_scandoubler=0 when using vga_scaler. Also in the core HUD settings make sure any scandoublerfx are off.
joolz
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Re: 100% scanlines?

Unread post by joolz »

FoxbatStargazer wrote: Thu Apr 29, 2021 2:57 am For vertical integer scaling, make sure vscale_mode=1 and forced_scandoubler=0 when using vga_scaler. Also in the core HUD settings make sure any scandoublerfx are off.
Thanks, vscale_mode=1 did the trick. I also changed the refresh to 120.2 for perfect sync for SNES. My final config:

Code: Select all

[SNES]
video_mode=1920,56,192,248,240,1,3,14,74920 ; 1920x240@120.2Hz
vsync_adjust=0
forced_scandoubler=0
vga_scaler=1
vscale_mode=1
The picture looks fantastic, but I've still to decide if I can live with the 2 frames of lag or not.
FoxbatStargazer
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Re: 100% scanlines?

Unread post by FoxbatStargazer »

Well more like "1 frame" of 60hz since its happening at double speed right? :P But yeah the lag is a bit of a bummer. Good tip on getting the exact refresh.

Still think vsync_adjust=3 where it's like vsync_adjust=1 but double the refresh would be super useful for this.
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