X68000 beta - Updates and releases

breiztiger
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Re: X68000 beta - Updates and releases

Unread post by breiztiger »

freeze for me after dos boot and echo off
kikusui
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Re: X68000 beta - Updates and releases

Unread post by kikusui »

Quick question, is the latest midi update of this core compatible with the MT32-Pi yet? I've got the midi audio working with uart & the internal Arm processor (and although it does sound nice the music trips up over itself) so gave the MT32-Pi a try but not getting anything from that.

If this core is compatible with the MT32-Pi, is there any chance someone could post a simple guide for MT32-Pi & X68000 usage? (I have successfully used the MT32-pi with the AO486 core so I'm probably missing something really obvious).
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TrivikramaDas
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Re: X68000 beta - Updates and releases

Unread post by TrivikramaDas »

kikusui wrote: Tue Mar 16, 2021 9:06 pm Quick question, is the latest midi update of this core compatible with the MT32-Pi yet? I've got the midi audio working with uart & the internal Arm processor (and although it does sound nice the music trips up over itself) so gave the MT32-Pi a try but not getting anything from that.

If this core is compatible with the MT32-Pi, is there any chance someone could post a simple guide for MT32-Pi & X68000 usage? (I have successfully used the MT32-pi with the AO486 core so I'm probably missing something really obvious).
It doesn't seem to support the MT32pi yet. I was messing with it the other day and couldn't get any. I hope we get MT32pi integration soon.
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wark91
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Re: X68000 beta - Updates and releases

Unread post by wark91 »

The support of MT32pi will required an update of sys and adding option in the core.
RascalUK
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Re: X68000 beta - Updates and releases

Unread post by RascalUK »

Am I right in that the disks need to be in .D88 format? I can only find .dim at the mo. Is there a way to convert?
mapf
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Re: X68000 beta - Updates and releases

Unread post by mapf »

There are python scripts for all OS: viewtopic.php?p=19019#p19019
and there is the "Virtual Floppy Image Converter" from https://www.vector.co.jp/soft/win95/util/se151106.html (Windows)
chimaera
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Re: X68000 beta - Updates and releases

Unread post by chimaera »

I've been playing Akumajou Dracula on the X68000-JT51 core (date 20.09.13) and i've run into a bug with the core.

With start at stage 13/14, the GAME OVER screen gets superimposed over the gameplay area (see attached photos). This hides parts of the background tiles, but sprites seems unaffected.

This makes this level extremely hard :)

Another part (that I forgot to take photos of though) where there is a display bug, is in the 2nd level where the raft part starts. When you destroy the lionface, the screen turns partly blue with bugged out sprited, but as soon as the waterlevel has started to move, it disappears.
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zoopster
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Re: X68000 beta - Updates and releases

Unread post by zoopster »

I wonder if another dev might be open to taking on the X68000 core and adding some video options. It would be great to see 15khz support and scandoublerfx enabled.
akeley
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Re: X68000 beta - Updates and releases

Unread post by akeley »

zoopster wrote: Mon May 03, 2021 3:17 pm 15khz support
Yes, please.
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