Depricated.

bbond007
Top Contributor
Posts: 519
Joined: Tue May 26, 2020 5:06 am
Has thanked: 85 times
Been thanked: 198 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by bbond007 »

riblad_om wrote: Mon Dec 07, 2020 6:15 pm 2) updpack.bat is easy to find but I don't know where to find jchoice.exe. I did a search of the update.zip and both vhd files.
This is the most current version. Does not currently work with Gravis mode...
JCHOICE.ZIP
(6.15 KiB) Downloaded 243 times
andyvanhout
Posts: 1
Joined: Sat Dec 05, 2020 5:29 am

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by andyvanhout »

flynnsbit wrote: Mon Dec 07, 2020 4:15 pm shared is on the Mister side under /games/ao486/shared/ This allows you to drop files there over samba/ftp/etc and then you can get access to that directory from within AO486 core. That uses a product called Misterfs and is already setup in my packs to mount to Z:\
It all makes sense now, here I placed the update.zip in games/ao486. I didn't even notice the /shared directory until walking away for 24 hours....

Just for anyone else who was looking at this: yesterday I added jchoice to E:\utils, since it wasn't in whatever I downloaded originally (I'm fairly certain from archive.org). There were a few other things that I was "missing" that I copied over, but I didn't write down or remember what they were. If I do a line-by-line comparison of my instance off the E:\ drive and the github repo, I also have a bunch of "extra" stuff. I'll clean it up (or start over) at some point. I won't be too fussed if I have to nuke everything and start over, personally.
riblad_om wrote: Mon Dec 07, 2020 6:15 pm 1) All my games are on usb. Is the point of the /shared/ folder simply the convenience of being able to ftp into the mister without having to manage the usb directly? What should I do if I'd rather just plug my usb drive into my pc and manage from there? fwiw, my /media/fat/games/AO486 is empty.
Yeah, for folks like me who have a 512gb microSD plugged directly into the DE-10, this is great. I was getting sick of unplugging the SD card, so I try to move things over via FTP.

I was taking my memory card back to my PC, mounting the "games vhd" in Windows Disk Management, and making change in Windows to that now mounted drive. That's probably a heck of a lot easier if you just have to move your USB drive over.
riblad_om
Posts: 56
Joined: Sun May 24, 2020 10:06 pm
Has thanked: 19 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by riblad_om »

I attempted to do the manual Dune CD fix but it doesn't seem to have worked for me, I think maybe because E:\GAME\DUNE1992\DUNE\DUNECD\DUNE.BAT points to C:\DUNECD\ which doesn't seem to exist.

Also, the audio in Dark Sun II isn't working for me, at least in the intro.
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

riblad_om wrote: Fri Dec 11, 2020 9:53 pm I attempted to do the manual Dune CD fix but it doesn't seem to have worked for me, I think maybe because E:\GAME\DUNE1992\DUNE\DUNECD\DUNE.BAT points to C:\DUNECD\ which doesn't seem to exist.
Correct, and the CD version of Dune requires EMM386. That's all fixed in the update pack. Here is the commit for Dune if you want to look at the changes and manually fix it. Pack updater will be released this weekend if you want to wait.

https://github.com/flynnsbit/Top300_upd ... 465dd32403
riblad_om
Posts: 56
Joined: Sun May 24, 2020 10:06 pm
Has thanked: 19 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by riblad_om »

flynnsbit wrote: Fri Dec 11, 2020 10:09 pm
riblad_om wrote: Fri Dec 11, 2020 9:53 pm I attempted to do the manual Dune CD fix but it doesn't seem to have worked for me, I think maybe because E:\GAME\DUNE1992\DUNE\DUNECD\DUNE.BAT points to C:\DUNECD\ which doesn't seem to exist.
Correct, and the CD version of Dune requires EMM386. That's all fixed in the update pack. Here is the commit for Dune if you want to look at the changes and manually fix it. Pack updater will be released this weekend if you want to wait.

https://github.com/flynnsbit/Top300_upd ... 465dd32403
I tried using the script and it errored out, I'm guessing it doesn't account for having games on usb? The way I (and I think most people) use usb is having the /game/system/ directory folder present on the sd card but empty, then the mister automatically looks for files on the usb under /game/system/. This way you don't have to manually switch, and update scripts work.
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

It should. Change the User options in the top of the script to the path you have your usb on. I updated the script again last night so you need to go pull a new one.
riblad_om
Posts: 56
Joined: Sun May 24, 2020 10:06 pm
Has thanked: 19 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by riblad_om »

flynnsbit wrote: Mon Dec 14, 2020 1:58 pm It should. Change the User options in the top of the script to the path you have your usb on. I updated the script again last night so you need to go pull a new one.
Not sure where mister thinks my usb drive is but I'll probably figure out eventually. In the meantime since my mister is right next to my Win 10 pc it's pretty trivial to just unzip update.zip and overwrite the contents of the vhd.

Would you happen to know if the audio in Dune CD is adjustable? Currently the music overwhelms the dialogue, but none of the audio mixing sliders do anything.
spicer
Posts: 12
Joined: Wed Aug 12, 2020 11:50 am
Has thanked: 3 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by spicer »

riblad_om wrote: Mon Dec 14, 2020 11:02 pm
flynnsbit wrote: Mon Dec 14, 2020 1:58 pm It should. Change the User options in the top of the script to the path you have your usb on. I updated the script again last night so you need to go pull a new one.
Not sure where mister thinks my usb drive is but I'll probably figure out eventually. In the meantime since my mister is right next to my Win 10 pc it's pretty trivial to just unzip update.zip and overwrite the contents of the vhd.

Would you happen to know if the audio in Dune CD is adjustable? Currently the music overwhelms the dialogue, but none of the audio mixing sliders do anything.
I have it going fine, i modified option 6 in run.bat

:CDGOLD
CONFIG -set "mididevice=default"
d:
cls
DNCDPRG ADL SBP2227 EMS 386 SAF WRIE:\GAMES\dune1992\dune\
goto quit

im sure there are alot of other ways to do it but this works for me :)
on my personal dos drive i actually just have "DNCDPRG ADL SDB2225 WRID:\DUNECD\" but i dont want to mess with what is working in this pack.
DerGali
Posts: 8
Joined: Sat Jul 11, 2020 11:22 pm
Has thanked: 1 time
Been thanked: 3 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by DerGali »

Hi first thanks for your awesome package(with latest update) tried descent 1 today but it crashes with error missing bitmaps.tbl and bitmaps.bin file and a DOS32a warning real mode interrupted has been modified int 24h. Does anyone else had this issue?
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

The easiest fix is to copy those files from F: after the descent cd is mounted. you need the .tbl, .bin, and the .pig file. Copy them into e:\games\DESCENT1\Descent\DESCENT
DerGali
Posts: 8
Joined: Sat Jul 11, 2020 11:22 pm
Has thanked: 1 time
Been thanked: 3 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by DerGali »

I just looked a bit into it. It think your Descent.PIG from the github update package is broken. i took the same files and put them into a descent gog installation on my pc and i got the same error.
Will try the GOG Files into the vhd now.
Edit:works fine with gog files in the vhd.
ItsTigerTime
Posts: 11
Joined: Sun Dec 06, 2020 4:29 am
Has thanked: 1 time

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by ItsTigerTime »

i only got the Top 300 DOS Pack download over the weekend finally got it working today (im still new to the Mister)
just downloaded the Update pack where do i place the update folder
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

The update script goes in the Scripts folder and then you just run it like any other script from the MiSTer menu.
ItsTigerTime
Posts: 11
Joined: Sun Dec 06, 2020 4:29 am
Has thanked: 1 time

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by ItsTigerTime »

Cool thanks for that look forward to checking out some CLassic DOS Games
User avatar
SwedishGojira
Posts: 57
Joined: Sun May 24, 2020 7:26 pm
Location: Sweden
Has thanked: 23 times
Been thanked: 27 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by SwedishGojira »

Now that MiSTer support the CHD format for isos, will that be usable for this pack to save some space? CHD can save alot of space and is non destructive.
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Yes, it's on the list but in reality each CD game will need to be re-tested. I've only converted about 10 games in my own collection to test.

If someone wants to run through that automated conversion that was posted in the forum and test the games, each 1_start.bat will need to be updated to reference the chd. That is easy to do now that their is an update script for the pack on github and each of those files are out there. It's probably a better idea to fork the Top300_updates github and make a CHD version. So the steps for users:
1. run the chd conversion against your cd folder library while leaving the file names exactly the same, except for the extension.
2. update a github fork for CHD version, pull the fork version down locally, find and replace in files with a filter for 1_start.bat and find .iso, .bin, .cue and replace with .chd. Submit a pull request for all those file changes (there should be 140 of them)
3. run the update script for that forked repo from the mister side and it should be good to go.

I am in the middle of trying to fix the remaining games in the pack before adding something new. Fixed 3 more games last night.
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Updated second post to cover changes since the initial pack release and how to run the update script to pull the 100+ changes since the first version. Instructions for updating are on the github.
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Alkadian »

flynnsbit wrote: Fri Jan 08, 2021 7:34 pm Updated second post to cover changes since the initial pack release and how to run the update script to pull the 100+ changes since the first version. Instructions for updating are on the github.
Excellent, good to know that you have also updated the second post for future reference and revised instructions. I still need to update the pack. Hopefully in the weekend!
KnC
Posts: 107
Joined: Sun May 24, 2020 6:47 pm
Been thanked: 15 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by KnC »

flynnsbit wrote: Fri Jan 08, 2021 3:39 am If someone wants to run through that automated conversion that was posted in the forum and test the games, each 1_start.bat will need to be updated to reference the chd. That is easy to do now that their is an update script for the pack on github and each of those files are out there. It's probably a better idea to fork the Top300_updates github and make a CHD version. So the steps for users:
1. run the chd conversion against your cd folder library while leaving the file names exactly the same, except for the extension.
2. update a github fork for CHD version, pull the fork version down locally, find and replace in files with a filter for 1_start.bat and find .iso, .bin, .cue and replace with .chd. Submit a pull request for all those file changes (there should be 140 of them)
3. run the update script for that forked repo from the mister side and it should be good to go.
Just a little note not all changes are in the 1_start.bat some of the cd images are called from within the run file from the game folder
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Ahh good point. So we would just need to run the replace twice, one for 1_start and one for run.bat. If you do a full find and replace without the filter you are going to run into games that have .BIN as their extension and they are not CDs but game data. For those that want to try and tackle this.
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Alkadian »

@flynnsbit,

I have finally manged to update the 300 DOS Pack. That's great, thanks!

I would like to report something that perhaps is meant to work like that. If the base VHD is on a USB drive and you change the line in the script accordingly:

Code: Select all

base_path="/media/usb0
you would need to either delete or rename the folder /media/fat/games/AO486 otherwise the script will fail to find the base VHD.

Thanks!
User avatar
FatSlob71
Posts: 97
Joined: Tue Oct 13, 2020 10:11 am
Has thanked: 27 times
Been thanked: 11 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by FatSlob71 »

No Betrayal At Krondor ? my bad a win98 game!
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Alkadian wrote: Thu Jan 14, 2021 4:55 pm @flynnsbit,

I have finally manged to update the 300 DOS Pack. That's great, thanks!

I would like to report something that perhaps is meant to work like that. If the base VHD is on a USB drive and you change the line in the script accordingly:

Code: Select all

base_path="/media/usb0
you would need to either delete or rename the folder /media/fat/games/AO486 otherwise the script will fail to find the base VHD.

Thanks!
Correct. That is how it should work. If you are using a usb drive you should remove all references to the folders with the same name on the SD card (for any core, not just ao486). It can cause issues with misterfs and cd mounting on ao486 specifically. Glad you worked through it and everything is working!
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Alkadian »

flynnsbit wrote: Mon Jan 18, 2021 4:17 am
Alkadian wrote: Thu Jan 14, 2021 4:55 pm @flynnsbit,

I have finally manged to update the 300 DOS Pack. That's great, thanks!

I would like to report something that perhaps is meant to work like that. If the base VHD is on a USB drive and you change the line in the script accordingly:

Code: Select all

base_path="/media/usb0
you would need to either delete or rename the folder /media/fat/games/AO486 otherwise the script will fail to find the base VHD.

Thanks!
Correct. That is how it should work. If you are using a usb drive you should remove all references to the folders with the same name on the SD card (for any core, not just ao486). It can cause issues with misterfs and cd mounting on ao486 specifically. Glad you worked through it and everything is working!
Great, many thanks for confirming that!
Just one more question please. Would you please also confirm that when running the script only the base IDE 0-1 Top 300 DOS Games.vhd will be updated? I am asking that as the following files/folders:

IDE 0-0 BOOT-DOS98.vhd
cd folder
floppy folder

were not within the folder /media/usb0/games/AO486 when I have run the script.

Many thanks!
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

correct, for now. I am working on a path to update the BOOT.VHD as there are some small config files for a couple of games that need to be there. for now you can just pull down the release manually and add then to C. They are already in the update.zip file.

No updates for cd and floppy needed.
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Alkadian »

flynnsbit wrote: Mon Jan 18, 2021 2:36 pm correct, for now. I am working on a path to update the BOOT.VHD as there are some small config files for a couple of games that need to be there. for now you can just pull down the release manually and add then to C. They are already in the update.zip file.

No updates for cd and floppy needed.
Great, many thanks for your further explanations. Looking forward to the next update for the BOOT.VHD as well!
spikemorrissey
Posts: 71
Joined: Wed Sep 02, 2020 9:37 pm
Has thanked: 8 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by spikemorrissey »

Thank you for this and I have got it working its great HOWEVER :

I have fetched the update script but it doesn't work - this is the error message I receive:
IMG_9579.jpg
IMG_9579.jpg (4.02 MiB) Viewed 8158 times
Please can you advise?
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Whoa, something is not right there. You should be getting a shell screen that looks like this:
update.png
update.png (29.24 KiB) Viewed 8120 times
You need to re-download your update file. Don't copy and paste the contents from github, instead, use wget or the zip file linked in the readme, and then extract it to your mister: \\mister\fat\Scripts
grizzly
Posts: 375
Joined: Tue Jun 16, 2020 12:22 pm
Has thanked: 55 times
Been thanked: 76 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by grizzly »

Also if FTP was used to move the script to the mister make sure it is using binary as file transfer not text or auto.
That could mess up the files otherwise.
spikemorrissey
Posts: 71
Joined: Wed Sep 02, 2020 9:37 pm
Has thanked: 8 times
Been thanked: 4 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by spikemorrissey »

flynnsbit wrote: Tue Jan 19, 2021 8:24 pm Whoa, something is not right there. You should be getting a shell screen that looks like this:
update.png

You need to re-download your update file. Don't copy and paste the contents from github, instead, use wget or the zip file linked in the readme, and then extract it to your mister: \\mister\fat\Scripts

I redownloaded the file below following the instructions and I get exactly the same problem sadly

wget https://raw.githubusercontent.com/flynn ... 00_Pack.sh
Post Reply