eXo/Flynn Top 300 DOS Pack Updates (Updated to 2.0.2 MyMenu) and Support

WILL1384
Posts: 40
Joined: Sun Apr 04, 2021 6:42 pm
Has thanked: 4 times
Been thanked: 16 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by WILL1384 »

twonunpackmule wrote: Mon May 17, 2021 2:36 pm Anyone have any recommend settings for Duke Nukem 3D? I've been having some terrible frame rates and then it usually crashes.
Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
twonunpackmule
Posts: 58
Joined: Sat Jan 30, 2021 5:17 pm
Has thanked: 5 times
Been thanked: 6 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by twonunpackmule »

WILL1384 wrote: Mon May 17, 2021 3:10 pm
twonunpackmule wrote: Mon May 17, 2021 2:36 pm Anyone have any recommend settings for Duke Nukem 3D? I've been having some terrible frame rates and then it usually crashes.
Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
I kinda figured, but I saw on some Excel Spreadsheet it was supported and confused me. I'm not shocked it need beefier hardware. I was actually surprised it was considered supported.
WILL1384
Posts: 40
Joined: Sun Apr 04, 2021 6:42 pm
Has thanked: 4 times
Been thanked: 16 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by WILL1384 »

twonunpackmule wrote: Mon May 17, 2021 3:19 pm
WILL1384 wrote: Mon May 17, 2021 3:10 pm
twonunpackmule wrote: Mon May 17, 2021 2:36 pm Anyone have any recommend settings for Duke Nukem 3D? I've been having some terrible frame rates and then it usually crashes.
Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
I kinda figured, but I saw on some Excel Spreadsheet it was supported and confused me. I'm not shocked it need beefier hardware. I was actually surprised it was considered supported.
I played Quake and Duke Nukem 3D when they first came out back in the later part of the 1990s, I had a 486DX66 at the time and Duke Nukem 3D ran on it, and was playable, but I seem to remember some slowdowns here an there, but when Quake came out, I had to upgrade my CPU and I had to get a 3D accelerator, I ended up with a Diamond Monster 3D card, it was a 3DFX video card, and a Intel Pentium MMX 233 CPU just to play Quake.
Nemesis2k
Posts: 39
Joined: Mon May 03, 2021 2:55 pm
Has thanked: 25 times
Been thanked: 13 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Nemesis2k »

I tried playing discworld on the 300 pack without using update script and it saves fine. When i use the update script it breaks the ability to save the game.
metalfacemark
Posts: 159
Joined: Mon Jan 04, 2021 12:04 pm
Has thanked: 14 times
Been thanked: 15 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by metalfacemark »

I was playing a few games yesterday that had problems.

Phantasmagoria crashes if you choose anything other than soundblaster so MT32 doesnt work.

Police Quest 1 crashed about 10 minutes into the game just after going into the briefing room.
mahen
Posts: 185
Joined: Sun May 24, 2020 8:25 pm
Has thanked: 19 times
Been thanked: 6 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by mahen »

Hi ! That's an impressive piece of work and definitely ultra useful for people who weren't really into DOS back in the days (skipped from the Amiga to Windows 95 directly).

Could someone get Fast Doom (1&2) to work with sound ? I tried all memory profiles, no luck - whether sc or sb, which work with the regular doom version.
monsterchief
Posts: 5
Joined: Tue Jun 01, 2021 4:51 pm
Has thanked: 2 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by monsterchief »

[/quote]
simply move your vhds to AO486 instead of a vhd directory...
[/quote]

Hey flynnsbit, I created an account specifically to post here and thank you for the work that has gone into this. Like you, I grew up with these games in the 80s and 90s and to have a somewhat accessible way to play some of them without having to fully re-educate myself on arcane DOS configs is fantastic! Looking forward to the upcoming 500 pack. Will it superscede this one? Would there be an easy way to extract save files to a PC in the event we have to transfer them to the new pack? (without having to copy the entire vhds over)

I think a good criteria for choosing which games to include would be to take into account the performance level of the ao486 core. For example, games like Bioforge technically work but the slowdown renders the experience rather suboptimal. I'd rather focus on games that run flawlessly on the hardware, like talkie adventure games; rather than having to endlessly tweak memory managers and config files to get games like Duke3D barely running.

Any idea if it's possible that we could get joystick with rudder support for games like Xwing and TieFighter? I read that the 7 wire restriction makes that difficult.

Also, I've been trying desperately to get the ultimate talkie editions of Monkey Island 1 and 2 running but they keep crashing no matter what options i tinker with. I've tried disabling L1, switching memory managers and even changing the mouse driver to Microsoft mouse 8.2 (someone on vogons reported that it eliminated crashes due to an issue with cutemouse). I know the hardware can run these games no problem so has anyone figured out the configuration required to get these 2 games running without crashes? Afaik only the ultimate talkie with MT32 crashes while the other versions are playable to the end. Monkey island perfection seems so tantalizingly close.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

WILL1384 wrote: Mon May 17, 2021 3:10 pm
twonunpackmule wrote: Mon May 17, 2021 2:36 pm Anyone have any recommend settings for Duke Nukem 3D? I've been having some terrible frame rates and then it usually crashes.
Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
Duke Nukem 3D

This guy got it to work without crashing. The question is, how?

https://www.youtube.com/watch?v=4gLH_LfStsA&t=4593s

Skip to 1:04:25
Dreams don't die!
Image
User avatar
lomdar67
Posts: 182
Joined: Sun May 24, 2020 8:27 pm
Has thanked: 12 times
Been thanked: 8 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by lomdar67 »

How would I change the keyboard layout to "QWERTZ"? Is this a Mister setting or do I have to change a DOS config file?

Best regards,
Michael
We raise hopes here...until they're old enough to fend for themselves.
--Mike Callahan
User avatar
LamerDeluxe
Top Contributor
Posts: 1160
Joined: Sun May 24, 2020 10:25 pm
Has thanked: 798 times
Been thanked: 257 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by LamerDeluxe »

Captain FPGA wrote: Thu Jun 10, 2021 11:04 am
WILL1384 wrote: Mon May 17, 2021 3:10 pm
twonunpackmule wrote: Mon May 17, 2021 2:36 pm Anyone have any recommend settings for Duke Nukem 3D? I've been having some terrible frame rates and then it usually crashes.
Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
Duke Nukem 3D

This guy got it to work without crashing. The question is, how?

https://www.youtube.com/watch?v=4gLH_LfStsA&t=4593s

Skip to 1:04:25
From the top of my head, I used qemm to get it to work without crashing.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

LamerDeluxe wrote: Mon Jun 14, 2021 11:24 am
Captain FPGA wrote: Thu Jun 10, 2021 11:04 am
WILL1384 wrote: Mon May 17, 2021 3:10 pm

Much like the game "Quake", "Duke Nukem 3D", needs a faster CPU/FPU, and any game that runs slow in the "eXoFlynn Top 300 DOS Pack" also needs a faster CPU/FPU, games like that will not be playable until the ao486 core improves.
Duke Nukem 3D

This guy got it to work without crashing. The question is, how?

https://www.youtube.com/watch?v=4gLH_LfStsA&t=4593s

Skip to 1:04:25
From the top of my head, I used qemm to get it to work without crashing.
When you said from the top of your config, did you mean the start screen before the ao486 logo hits? Because if so I tried activating Qemm before starting the core, it made the crashes worse.

I just can't catch a break with certain games in this core.
Dreams don't die!
Image
User avatar
LamerDeluxe
Top Contributor
Posts: 1160
Joined: Sun May 24, 2020 10:25 pm
Has thanked: 798 times
Been thanked: 257 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by LamerDeluxe »

Captain FPGA wrote: Mon Jun 14, 2021 9:48 pm
LamerDeluxe wrote: Mon Jun 14, 2021 11:24 am
Captain FPGA wrote: Thu Jun 10, 2021 11:04 am

Duke Nukem 3D

This guy got it to work without crashing. The question is, how?

https://www.youtube.com/watch?v=4gLH_LfStsA&t=4593s

Skip to 1:04:25
From the top of my head, I used qemm to get it to work without crashing.
When you said from the top of your config, did you mean the start screen before the ao486 logo hits? Because if so I tried activating Qemm before starting the core, it made the crashes worse.

I just can't catch a break with certain games in this core.
Yes, at the first menu where you have to choose the memory manager. Maybe something changed, I haven't tried it in a while.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

LamerDeluxe wrote: Tue Jun 15, 2021 6:54 am
Captain FPGA wrote: Mon Jun 14, 2021 9:48 pm
LamerDeluxe wrote: Mon Jun 14, 2021 11:24 am
From the top of my head, I used qemm to get it to work without crashing.
When you said from the top of your config, did you mean the start screen before the ao486 logo hits? Because if so I tried activating Qemm before starting the core, it made the crashes worse.

I just can't catch a break with certain games in this core.
Yes, at the first menu where you have to choose the memory manager. Maybe something changed, I haven't tried it in a while.
Do me a favor, try yours again and get back to me.
Dreams don't die!
Image
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Captain FPGA wrote: Tue Jun 15, 2021 7:18 am
LamerDeluxe wrote: Tue Jun 15, 2021 6:54 am
Captain FPGA wrote: Mon Jun 14, 2021 9:48 pm
When you said from the top of your config, did you mean the start screen before the ao486 logo hits? Because if so I tried activating Qemm before starting the core, it made the crashes worse.

I just can't catch a break with certain games in this core.
Yes, at the first menu where you have to choose the memory manager. Maybe something changed, I haven't tried it in a while.
Do me a favor, try yours again and get back to me.
What is it doing exactly? DOS32a bombing? Dropping back to TDL menu? Error message or duration you played so I can try and repo.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

flynnsbit wrote: Tue Jun 15, 2021 9:44 pm
Captain FPGA wrote: Tue Jun 15, 2021 7:18 am
LamerDeluxe wrote: Tue Jun 15, 2021 6:54 am
Yes, at the first menu where you have to choose the memory manager. Maybe something changed, I haven't tried it in a while.
Do me a favor, try yours again and get back to me.
What is it doing exactly? DOS32a bombing? Dropping back to TDL menu? Error message or duration you played so I can try and repo.
It keeps dropping back to the blue menu.
Dreams don't die!
Image
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Captain FPGA wrote: Wed Jun 16, 2021 5:07 am
flynnsbit wrote: Tue Jun 15, 2021 9:44 pm
Captain FPGA wrote: Tue Jun 15, 2021 7:18 am
Do me a favor, try yours again and get back to me.
What is it doing exactly? DOS32a bombing? Dropping back to TDL menu? Error message or duration you played so I can try and repo.
It keeps dropping back to the blue menu.
When it does that hit Alt-F5 on the blue menu and it will show the last error screen. Tell me what that is.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

flynnsbit wrote: Wed Jun 16, 2021 12:42 pm
Captain FPGA wrote: Wed Jun 16, 2021 5:07 am
flynnsbit wrote: Tue Jun 15, 2021 9:44 pm

What is it doing exactly? DOS32a bombing? Dropping back to TDL menu? Error message or duration you played so I can try and repo.
It keeps dropping back to the blue menu.
When it does that hit Alt-F5 on the blue menu and it will show the last error screen. Tell me what that is.
I did what you asked, it hit me with a killscreen.
Attachments
TV.jpg
TV.jpg (128.64 KiB) Viewed 8914 times
Dreams don't die!
Image
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Captain FPGA wrote: Wed Jun 16, 2021 1:30 pm
flynnsbit wrote: Wed Jun 16, 2021 12:42 pm
Captain FPGA wrote: Wed Jun 16, 2021 5:07 am
It keeps dropping back to the blue menu.
When it does that hit Alt-F5 on the blue menu and it will show the last error screen. Tell me what that is.
I did what you asked, it hit me with a killscreen.
Oh Wow, that is a new one. Let me play around and see if I can get it to do that.
User avatar
Captain FPGA
Posts: 371
Joined: Sun Apr 11, 2021 9:19 pm
Has thanked: 195 times
Been thanked: 25 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Captain FPGA »

flynnsbit wrote: Wed Jun 16, 2021 2:14 pm
Captain FPGA wrote: Wed Jun 16, 2021 1:30 pm
flynnsbit wrote: Wed Jun 16, 2021 12:42 pm

When it does that hit Alt-F5 on the blue menu and it will show the last error screen. Tell me what that is.
I did what you asked, it hit me with a killscreen.
Oh Wow, that is a new one. Let me play around and see if I can get it to do that.
Yes please! Let me know what you find.
Dreams don't die!
Image
Spark_Tek
Posts: 16
Joined: Thu Apr 29, 2021 8:45 am
Has thanked: 8 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Spark_Tek »

flynnsbit wrote: Mon Feb 15, 2021 3:51 pm Looks like there is something up with the auto detection script that is trying to decide if you have CHD or IMG. You can just manually roll back to one of the other releases and extract update.zip/c update.zip/E to the VHDs by mounting them in Windows. I'll check it see if I have the same issue.

https://github.com/flynnsbit/Top300_upd ... ag/v.0.7.4
I've just tried to update and encountered the same issue you're replying to here.

No CD games were able to find their CD images to mount after the update. I'd get a flaming screen that says "ERROR No Files found -> D:\*.* ADD /cd/gk1/gabriel.cue to /games/ao486/cd/" but the image file seems to already be there.

Rolling back to 0.7.4 seems to have fixed the issue.

Did I update incorrectly? I just did the wgets and ran the script.
flynnsbit
Top Contributor
Posts: 550
Joined: Sun May 24, 2020 8:07 pm
Has thanked: 179 times
Been thanked: 307 times
Contact:

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by flynnsbit »

Did you update to the very latest MiSTer build from yesterday? There was a fix pushed for this to main.
metalfacemark
Posts: 159
Joined: Mon Jan 04, 2021 12:04 pm
Has thanked: 14 times
Been thanked: 15 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by metalfacemark »

flynnsbit wrote: Thu Jul 08, 2021 12:08 pm Did you update to the very latest MiSTer build from yesterday? There was a fix pushed for this to main.
i did yeah
Spark_Tek
Posts: 16
Joined: Thu Apr 29, 2021 8:45 am
Has thanked: 8 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by Spark_Tek »

flynnsbit wrote: Thu Jul 08, 2021 12:08 pm Did you update to the very latest MiSTer build from yesterday? There was a fix pushed for this to main.
I have applied it and updated the pack now and things are working. Reading the changelog looks like I got caught up in imgset's hiccup.

Thank you!
RalphJB
Posts: 47
Joined: Fri Aug 28, 2020 1:29 am
Been thanked: 7 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by RalphJB »

Hi all,

I'm having an issue with using my mouse in certain games. Whenever I start Wing Commander and start the first mission, my mouse goes all wonky and erratic. Starts rapidly moving and firing everywhere without any input from me at all. Has anyone else experienced this?
RalphJB
Posts: 47
Joined: Fri Aug 28, 2020 1:29 am
Been thanked: 7 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by RalphJB »

Is anyone else having an issue with Wing Commander 2 having no sound?
grizzly
Posts: 375
Joined: Tue Jun 16, 2020 12:22 pm
Has thanked: 55 times
Been thanked: 76 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by grizzly »

RalphJB wrote: Thu Jul 15, 2021 2:25 pm Starts rapidly moving and firing everywhere without any input from me at all. Has anyone else experienced this?
Not that specific problem.
But i have had mouse/keyboard/gamepad issues that where solved by unplugging other mouse/keyboard/gamepads.
One mouse problem was i once in a while got a rightclick out of the blue and sometime did not touch the mouse, suddenly it got way worse and happened
2-3 times an hour.
So bought a new mouse and when i got it home and had to move the pc to get to the back usb ports i decided maybe a cleaning after at least 3 years without touching it could be good :oops: .

And when unplugging everything i started untangling the cables which for some reason is always needed even if you plugged in everything 5min ago.
Then suddenly i had my old mouse that i had not seen/used for at least 3 years in my hands :shock:
It turned out that i never unplugged it and probably just moved it away a bit to test the new mouse and it probably got moved further away 2-3 times until it fell between wall and a cabin where it did fit snuggly and probably did a right click when i moved in some way :cry: .
akeley
Top Contributor
Posts: 1303
Joined: Mon May 25, 2020 7:54 pm
Has thanked: 416 times
Been thanked: 399 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by akeley »

RalphJB wrote: Thu Jul 15, 2021 2:25 pm Hi all,

I'm having an issue with using my mouse in certain games. Whenever I start Wing Commander and start the first mission, my mouse goes all wonky and erratic. Starts rapidly moving and firing everywhere without any input from me at all. Has anyone else experienced this?
Try changing the value of mouse_throttle in mister.ini. It's supposed to go from1-100, I have it set to "1" atm (for a wireless Logitech M185), YMMV. Not tried WC myself but have had very similar symptoms in other games.
RalphJB
Posts: 47
Joined: Fri Aug 28, 2020 1:29 am
Been thanked: 7 times

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by RalphJB »

akeley wrote: Fri Jul 16, 2021 10:08 am
RalphJB wrote: Thu Jul 15, 2021 2:25 pm Hi all,

I'm having an issue with using my mouse in certain games. Whenever I start Wing Commander and start the first mission, my mouse goes all wonky and erratic. Starts rapidly moving and firing everywhere without any input from me at all. Has anyone else experienced this?
Try changing the value of mouse_throttle in mister.ini. It's supposed to go from1-100, I have it set to "1" atm (for a wireless Logitech M185), YMMV. Not tried WC myself but have had very similar symptoms in other games.
I'll try the above. Thanks for the advice.
jpxdude
Posts: 5
Joined: Thu Jul 09, 2020 10:48 am
Has thanked: 1 time

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by jpxdude »

Hi there,

This is fantastic, I did try a couple games, and it works very well, however I cannot get the MT32-PI unit to work with it, in fact, it doesn't show in the OSD either. I do have an older 5.5 IO board. Anyone know anything about how I can get this working? Thanks in advance!

**Edit - I have managed to get an updated 6.1 IO board, and everything is now working great. I am amazed at how well this core works with the MT32-Pi. In my opinion, it is nothing short of wizardry! Thank you!

-J
phero
Posts: 1
Joined: Tue Jul 27, 2021 8:14 pm

Re: eXoFlynn Top 300 DOS Pack Updates and Support

Unread post by phero »

Hello, and thank you for your efforts. I'm really enjoying these old games!

I'm also getting the "Error, No files found" with all games that use CDs after updating to the latest version.
I'm hoping someone can tell me how to revert to the previous version https://github.com/flynnsbit/Top300_upd ... ag/v.0.7.4
I'm not sure where I should put the extracted files.

Thank you!
Post Reply