Lunar Lander question

Zodypop
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Lunar Lander question

Unread post by Zodypop »

The Lunar Lander core seems like it has a flaw? So, starting up this core, it seems to rotate properly but thrust (which is mapped to button 2 as the default) seems to force rotate the ship straight up prior to firing. So, for example, if you were trying to aim your ship to the right and then thrust, it first forces your ship straight up and then fires. This makes the game unplayable because you can't maneuver your ship to a landing pad.

Am I missing something?
alanswx
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Re: Lunar Lander question

Unread post by alanswx »

Zodypop wrote: Sat Feb 12, 2022 10:00 pm The Lunar Lander core seems like it has a flaw? So, starting up this core, it seems to rotate properly but thrust (which is mapped to button 2 as the default) seems to force rotate the ship straight up prior to firing. So, for example, if you were trying to aim your ship to the right and then thrust, it first forces your ship straight up and then fires. This makes the game unplayable because you can't maneuver your ship to a landing pad.

Am I missing something?
Do you have your analog joystick properly configured? Try the input tester and make sure the analog version is working.
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muthuxmut
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Re: Lunar Lander question

Unread post by muthuxmut »

thats the emergency escape button. just remap the input
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Zodypop
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Re: Lunar Lander question

Unread post by Zodypop »

Thanks, guys. Will do.
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