MiSTer updates and changelog
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MiSTer updates and changelog
This thread is strictly for Cores and HW updates!
No discussions are allowed here.
Unrelated posts will be deleted.
Basically only developers releasing MiSTer cores are allowed to post their updates here.
No discussions are allowed here.
Unrelated posts will be deleted.
Basically only developers releasing MiSTer cores are allowed to post their updates here.
- Sorgelig
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Re: MiSTer updates and changelog
TurboGrafx 16/CD:
- Many fixes from srg320
- MB128 support from dshadoff
- CD audio boost option.
- More adjustments for blank signal.
- Fix for soft-reset (select+run).
Note: You have to update Main as well!
Main:
- TGFX16: fix playback finish event.
- Many fixes from srg320
- MB128 support from dshadoff
- CD audio boost option.
- More adjustments for blank signal.
- Fix for soft-reset (select+run).
Note: You have to update Main as well!
Main:
- TGFX16: fix playback finish event.
- Sorgelig
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Re: MiSTer updates and changelog
TurboGrafx 16/CD:
- Fixes and tweaks in MB128.
- Simulate Pachinko controller (read the readme!)
- Better support for US CD BIOS (read the readme!)
Note: you must update Main as well!
Main:
- TGFX16: Better support for US CD BIOS.
- Add predefined resolutions: 1920x1440(12), 2048x1536(13)
- Fixes and tweaks in MB128.
- Simulate Pachinko controller (read the readme!)
- Better support for US CD BIOS (read the readme!)
Note: you must update Main as well!
Main:
- TGFX16: Better support for US CD BIOS.
- Add predefined resolutions: 1920x1440(12), 2048x1536(13)
- Sorgelig
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Re: MiSTer updates and changelog
SNES:
- Fix SDRAM refresh (fix FinalFantasy III intro, Secret of Mana).
- CX4: adjust the clock to fix Megaman X2 attract mode.
- PPU: fill CGRAM with random values upon reset (pass emudetect test).
- Mouse fixes (Chinhai, Wolf3D).
- Use SNES2 WRAM fill by default (fix Tiny Toon Adventures).
- Tidying the OSD options (update Main!).
- Fix SDRAM refresh (fix FinalFantasy III intro, Secret of Mana).
- CX4: adjust the clock to fix Megaman X2 attract mode.
- PPU: fill CGRAM with random values upon reset (pass emudetect test).
- Mouse fixes (Chinhai, Wolf3D).
- Use SNES2 WRAM fill by default (fix Tiny Toon Adventures).
- Tidying the OSD options (update Main!).
- Sorgelig
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Re: MiSTer updates and changelog
MegaCD:
- Support Pier Solar CD enhancement (read the readme!)
- Support per-game CD BIOS (read the readme!)
- Add cheat engine
- Some re-organizing in OSD menu.
Note: you must update the Main!
Main:
- megacd: support per-game cd_bios.rom and cart.rom
- Support for wallpapers_alt_X.
- Support Pier Solar CD enhancement (read the readme!)
- Support per-game CD BIOS (read the readme!)
- Add cheat engine
- Some re-organizing in OSD menu.
Note: you must update the Main!
Main:
- megacd: support per-game cd_bios.rom and cart.rom
- Support for wallpapers_alt_X.
- Sorgelig
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Re: MiSTer updates and changelog
TurboGrafx 16/CD:
- VDC fixes from srg320 (Pachio-Kun, Asuka 120%)
- Fix: CD HW was enabled for non-CD games.
- Fix multires screens (Asuka 120%)
Note: update Main for more fixes!
MegaCD:
- Fix Pier Solar intro hang at the end
You must update Main as well to get it fixed!
Main:
- TGFX16: Fix CD status reply from srg320 (Madden Football)
- MegaCD: Fix Pier Solar intro hang at the end.
- VDC fixes from srg320 (Pachio-Kun, Asuka 120%)
- Fix: CD HW was enabled for non-CD games.
- Fix multires screens (Asuka 120%)
Note: update Main for more fixes!
MegaCD:
- Fix Pier Solar intro hang at the end
You must update Main as well to get it fixed!
Main:
- TGFX16: Fix CD status reply from srg320 (Madden Football)
- MegaCD: Fix Pier Solar intro hang at the end.
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Re: MiSTer updates and changelog
SMS:
- Lightgun support from Shane Lynch
- SNAC from blue212
- Re-organize menu (update the Main!)
- Fix aspect ratio for GameGear.
- Update the framework.
- Lightgun support from Shane Lynch
- SNAC from blue212
- Re-organize menu (update the Main!)
- Fix aspect ratio for GameGear.
- Update the framework.
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Re: MiSTer updates and changelog
Irem-M62
New core includes: Battle Road, Horizon, Kid Niki, Kung-Fu Master,Lode Runner,Lode Runner II, Lode Runner III, Lode Runner IV, Spelunker, Spelunker II, Youjyuden
Port from MiST with help from Blue1
New core includes: Battle Road, Horizon, Kid Niki, Kung-Fu Master,Lode Runner,Lode Runner II, Lode Runner III, Lode Runner IV, Spelunker, Spelunker II, Youjyuden
Port from MiST with help from Blue1
- Sorgelig
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Re: MiSTer updates and changelog
TurboGrafx 16/CD:
- Clear VRAM,RAM,SATB on ROM loading (prevent initial garbage in some games).
- Fix DDR3 controller.
- Implement cache when DDR3 is used. Now DDR3 timings almost as good as SDRAM.
- Clear VRAM,RAM,SATB on ROM loading (prevent initial garbage in some games).
- Fix DDR3 controller.
- Implement cache when DDR3 is used. Now DDR3 timings almost as good as SDRAM.
- Sorgelig
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Re: MiSTer updates and changelog
Main:
- megacd: don't reset the core and don't loose the save upon disks swap of the same game.
attn: for multi-disk games place all files into single folder, so all CUEs of the same game will be in common folder.
- minimig: use fast io for HDD transfer.
- Fix and tweak bootcore feature.
- Per-core volume attenuation (OSD option).
- Fix expanded view in Menu core, don't scroll in expanded view if less than 3 lines.
- input: merge jpac/ipac into jammasd option.
attn: jammasd_* ini options are changed to jamma_*, see the MiSTer.ini example.
- megacd: don't reset the core and don't loose the save upon disks swap of the same game.
attn: for multi-disk games place all files into single folder, so all CUEs of the same game will be in common folder.
- minimig: use fast io for HDD transfer.
- Fix and tweak bootcore feature.
- Per-core volume attenuation (OSD option).
- Fix expanded view in Menu core, don't scroll in expanded view if less than 3 lines.
- input: merge jpac/ipac into jammasd option.
attn: jammasd_* ini options are changed to jamma_*, see the MiSTer.ini example.
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Re: MiSTer updates and changelog
GBA:
- added 2x resolution mode
- updated framework
- improved ddr3 access latency
- 30Hz flickereduce option
- fix soundfifo reset
- added 2x resolution mode
- updated framework
- improved ddr3 access latency
- 30Hz flickereduce option
- fix soundfifo reset
- Sorgelig
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Re: MiSTer updates and changelog
Linux, Main, Menu:
- Improvements in BT pairing from c0d3h4x0r
- Update Midilink to latest version.
- Support for loadable audio filters (needs update in cores!)
- Use audio filter (if available) for per-core volume so main volume control won't be limited.
- INI option to disable logo in Menu core.
- Update framework in Menu core.
- Improvements in BT pairing from c0d3h4x0r
- Update Midilink to latest version.
- Support for loadable audio filters (needs update in cores!)
- Use audio filter (if available) for per-core volume so main volume control won't be limited.
- INI option to disable logo in Menu core.
- Update framework in Menu core.
- Sorgelig
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Re: MiSTer updates and changelog
SNES:
- CPU fixes from srg320 (Commodore 64 collection, Chuck Rock)
- Update the framework (add audio filter)
TurboGrafx 16/CD:
- Fix PSG read from srg320 (Drop.Off)
- Arcade Card: make visible if any region is configured.
- Update the framework (add audio filter)
- CPU fixes from srg320 (Commodore 64 collection, Chuck Rock)
- Update the framework (add audio filter)
TurboGrafx 16/CD:
- Fix PSG read from srg320 (Drop.Off)
- Arcade Card: make visible if any region is configured.
- Update the framework (add audio filter)
- Sorgelig
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Re: MiSTer updates and changelog
Main:
- OSD: option for config switch. access misc.option from Menu core.
- OSD: fill the header while waiting for USB.
- OSD: remember last opened settings page.
- OSD: support increase/decrease options where possible (L/R on gamepad, -/= on keyboard).
- Reboot option for Menu core.
- input: restore player gamepad after input devices re-enumeration.
- OSD: option for config switch. access misc.option from Menu core.
- OSD: fill the header while waiting for USB.
- OSD: remember last opened settings page.
- OSD: support increase/decrease options where possible (L/R on gamepad, -/= on keyboard).
- Reboot option for Menu core.
- input: restore player gamepad after input devices re-enumeration.