Its going to get VESA supportJUNKER Seed wrote: ↑Sat Jul 25, 2020 5:03 pmYou’d guess correct. That was the driver referenced in Sorg’s screenshot preview.
![Surprised :o](./images/smilies/icon_e_surprised.gif)
I have been using the Cache20 versioin and an otherwise fully updated MiSTer. I ran the update script earlier today, my old SD card shorted or something and now becomes super hot when plugged into anything. Seems to be a problem Sandisk has now and then.
Anyway, I did not use the MiSTer thing that comes with the Cache20 core, so that might be why when I set mine to more than 30mhz, it becomes... irratic with its speed. Doom seems to run almost perfectly when I set it to 30mhz though, but it is losing some frames. Faster speeds makes sound effects and music much too fast, and even the game itself becomes too fast.
I was not sure if I needed to replace the MiSTer file with this one or if I just had to keep it in the folder I had the AO486 core in, but I guess it works better if I do that. Will give it another try.
One strange thing is that DOS and everything seemed to run a bit too fast at some points but also still slow down now and then, when setting it above 30mhz... but then I played Destruction Derby and it ran perfectly for some reason at 100mhz. I am guessing its just programmed in a way that takes it into account. Which I was pretty sure Doom did as well, but.. apparantly there are different ways to ensure the timing is correct.