i was wondering if its possible to add in the future support for HD texture packs to NES core ? would be a nice addition
do you think DE-10 Nano could handle it ? only curious
Is support for HD textures packs possible ?
Is support for HD textures packs possible ?
- Longtime4321
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Re: Is support for HD textures packs possible ?
for some of the more fugly consoles (if the n64 core is finished and viable, this one for sure) texture packs would be very much appriciated.
The snes's MSU-1 is already supported, as well as the Sega Genesis homebrew that can use the CD hardware
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Re: Is support for HD textures packs possible ?
If I'm not mistaken this would have to be designed in a way that can interface with original hardware, like an add-on chip like the MSU-1. This is not at all what Mesen is doing. The kind of development that this would need to work on MiSTer is infinitely more complex than on a software emulator, as someone would have to design a hardware chip from scratch that enables this, then implement it in MiSTer. Pretty sure you can forget about this one unless someone is extremely motivated to get this working somehow.
- aberu
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Re: Is support for HD textures packs possible ?
Longtime4321 wrote: ↑Wed Apr 19, 2023 6:39 pmfor some of the more fugly consoles (if the n64 core is finished and viable, this one for sure) texture packs would be very much appriciated.
The snes's MSU-1 is already supported, as well as the Sega Genesis homebrew that can use the CD hardware
MSU-1 required a ton of work to get right, but it's already a standard that was defined to work hypothetically on original hardware IF there was a fantasy chip made. byuu designed it specifically to work on real hardware, which is why the FXPAK-Pro rom cart works with it.
MSU-MD (the Sega CD sorta-equivalent) is the same way, it can run on original hardware without even a rom cart. It's using already existing hardware even.
What is proposed here that Mesen is doing is high level emulation with no hardware description equivalent to MSU-1, so the comparison isn't apt.
- Mr. Encyclopedia
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Re: Is support for HD textures packs possible ?
Yeah for what Mesen seems to be doing to work on MiSTer would require a specific theoretical chip (ideally one that's already well-implemented in FPGA) that can be added to the NES core along with games altered to use this chip.
What's interesting to me is there's already a much easier way to give NES games a graphical boost: The SNES. The SNES is fully backwards compatible, with a 16-bit version of the NES's 6502 CPU. IIRC there was a Megaman 4 SNES port made recently, specifically to get MSU-1 sound. I wonder how much more work it would be to get a ported game like that to use the rest of the SNES hardware capabilities, or if running NES code locks it into a more limited state.