JT Development update May 5

jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

JT Development update May 5

Unread post by jca »

Note:
Most of the updates already appeared during the week.
The only updates for today are: Fixed 2% faster music in Track’n Field, Road Fighter and Super Basketball

Beta calendar
Aliens core 12th of May
NeoGeo Pocket 2nd of June

Maintenance updates this week
Arkanoid 2: mouse support added
Y/C video support for Tiger Road, Track’n Field, Trojan, Vulgus, Vigilante, Bad Dudes vs Dragon Ninja, Heavy Barrel and Yie Ar Kung Fu
Fixed stability issue in Heavy Barrel
Fixed broken PCM sounds on Karate Champ versions using discrete DAC
Fixed missing PCM sounds on Fast Lane
Fixed 50% slower pitch PCM sounds on Rastan
Fixed 2% faster music in Track’n Field, Road Fighter and Super Basketball
Fixed repeated PCM sounds on Out Run (files still not published)
Restored support for Super Basketball version H MRA

JTFRAME changes
Cores can set the required clock enable signals in the file cfg/mem.yaml using either a n/m multiplier on a system clock or directly specifying the desired frequency
The download module, jtframe_dwnld, now takes default values from JTFRAME macros so explicit parameters became optional
Fixed a problem preventing the beta message from displaying when jtbeta.zip is missing
Added automatic spinner emulation using the mouse
Looking into supporting the DataStorm FPGA board, as it overcomes memory and space limitations on the MiSTer. Currently considering it as a development platform rather than an actual user device

Post Reply