I have been very curious about this 18bit colour depth of the analog IO board's video output. Could maybe someone explain why it is just 18bit instead of 24bit? Was there any particular reason fur such design decision? And is it even possible/realistic that one day a new version of analog IO board would be released which could properly handle 24bit colour? Or is the direct video + DAC the only option to achieve that?
I understand that MiSTer was originally developed with 8/16bit consoles and computers in mind so 18bit colour could seem much more than actually needed back then, but now with the arrival of PSX core and N64 not being completly out of the cards, wider colour space seems essential and I am wondering if it is time already to look for a good DAC or wait for MiSTer development.
Many thanks in advance to anyone who answers.