CHD handling bug?

sonycman
Posts: 11
Joined: Sun Aug 23, 2020 10:22 am

CHD handling bug?

Unread post by sonycman »

Hi there.
Recently tried Cannon Fodder (EU).chd image and it even not recognized in workbench 3.1.4 on Mister.
The same image converted in .bin/.cue recognized fine!

Is that so for everybody?

This image consists of two data tracks, and from the mister's main code it seems it mistakingly accesses first track using offsets and track type of second track.

Might be there is assumption that any cd image should contain only one data track?

But again, from the mister's code even audio CD sectors processed using static data track offsets!

Is that a bug,, bad image file, or just me misunderstanding something?

User avatar
limi
Top Contributor
Posts: 705
Joined: Sun May 24, 2020 6:53 pm
Has thanked: 163 times
Been thanked: 511 times

Re: CHD handling bug?

Unread post by limi »

Not an answer to your question, but: Does this mean the game boots when you have it in bin/cue format? Or just that it shows up in WB?

MrX_Cuci
Posts: 33
Joined: Mon May 25, 2020 7:09 pm

Re: CHD handling bug?

Unread post by MrX_Cuci »

Might be a CHD bug? It has definitely two data tracks: http://redump.org/disc/3427/

sonycman
Posts: 11
Joined: Sun Aug 23, 2020 10:22 am

Re: CHD handling bug?

Unread post by sonycman »

limi wrote: Mon Sep 02, 2024 11:32 am

Not an answer to your question, but: Does this mean the game boots when you have it in bin/cue format? Or just that it shows up in WB?

It shows up and let me browse it contents, yes, not trying to boot it yet, it needs to setup emulator etc...

MrX_Cuci wrote: Mon Sep 02, 2024 5:23 pm

Might be a CHD bug? It has definitely two data tracks: http://redump.org/disc/3427/

This is what i'am interested in - this .chd image behaves like this for everybody, or just for me?

On my end i just patched the code, so at the moment this .chd image shows up and reads fine, but it must be tested more, of course.

User avatar
Retro-Nerd
Posts: 238
Joined: Fri Jul 08, 2022 2:47 am
Has thanked: 7 times
Been thanked: 64 times

Re: CHD handling bug?

Unread post by Retro-Nerd »

Use the latest CHDman version and compress the game yourself. Then you know it for sure. There a lot of broken/outdated CHDs out in the web.

Post Reply