N64 game patches to increase N64 Core compatibility

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Re: N64 game patches to increase N64 Core compatibility

Unread post by breiztiger »

for all games ? conker bug is corrected no ?

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Re: N64 game patches to increase N64 Core compatibility

Unread post by FPGA64 »

Conker doesnt need it

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Re: N64 game patches to increase N64 Core compatibility

Unread post by MrsBison »

No patch works for me. Always receive the error checksum

Okay got it ... wrong rom sets...

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im afraid your path ends here ... Jago

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Re: N64 game patches to increase N64 Core compatibility

Unread post by Retro-Nerd »

For Conker's Bad fur day and Gauntlet Legends you don't need the patches aynmore (exception for now is when you want to use the Turbo Core). The rest of games still need the patches.

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Re: N64 game patches to increase N64 Core compatibility

Unread post by meauxdal »

yxkalle on the MiSTer Discord has submitted a PR to integrate the compatibility patches into MiSTer main

https://github.com/MiSTer-devel/Main_MiSTer/pull/916

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Re: N64 game patches to increase N64 Core compatibility

Unread post by meauxdal »

I've updated my compatibility sheet since all this patching work by Ruleset and the recent core updates to indicate which problematic games have workarounds and what they are. The second page on the sheet is more specific about workarounds. Effectively every game* is playable with patches / turbo / regional variants now.

https://docs.google.com/spreadsheets/d/ ... sp=sharing

*There are some minor quibbles to be had still, but the statement is largely true

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Re: N64 game patches to increase N64 Core compatibility

Unread post by Retro-Nerd »

Manually patching is gone as it seems. Everything is handled with the new Mister main unstable. Jet Force Gemini e.g. runs fine now without a patched rom (just tried it).

[Rikard Bengtsson 2024-09-04 2618e6c]
N64

Add in-memory patching to the few remaining games that still don't work property, like Jet Force Gemeni and Resident Evil 2.
Removed unused tag.

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