Test ZXNEXT Core

albconde
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Test ZXNEXT Core

Unread post by albconde »

HI.
I have tried to implement the latest changes of the official core of ZXnext, not all implemented but if someone wants to try it or see the code you have it in :
https://github.com/albconde/ZXNext_MISTer
I do not implement the changes in the sound variables and in the zxula_timming .
So far I haven't been able to make those changes work in the core.
Some games that no not work with the last oficial core works now like:

  • Captain Square Jaw demo work
    Tx-1696 demos sound and graphics works
    The way of the sploding fist fx fixed
    The games that check version of the core seens to work

I'm starting to learn the subject of core implantation, so if there is a problem I don't know if I will be able to solve it for now.

Malaespera
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Re: Test ZXNEXT Core

Unread post by Malaespera »

Thank you very much Albconde, your effort is greatly appreciated.

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tontonkaloun
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Re: Test ZXNEXT Core

Unread post by tontonkaloun »

Thank you so much Albconde

Reg
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Re: Test ZXNEXT Core

Unread post by Reg »

Many thanks for your work on this.

albconde
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Re: Test ZXNEXT Core

Unread post by albconde »

New version try to implemnt the sound changes , night-knight jump work now

Fallon
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Re: Test ZXNEXT Core

Unread post by Fallon »

Thanks for this, I use the Next core a lot.

Atic Atac Next also works fine!

https://9bitcolor.itch.io/atic-atac-next

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clarkkent
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Re: Test ZXNEXT Core

Unread post by clarkkent »

Woooow! Best news ever! Many thanx!

Does CORE 3.02.0 work, too?

albconde
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Re: Test ZXNEXT Core

Unread post by albconde »

Is not a complete 3.02.0 core , but games seen to work , i still not port the ula_timings changes , these are complicated .

Reg
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Re: Test ZXNEXT Core

Unread post by Reg »

Just want to say thank you again, I did this video for my channel ( https://youtu.be/dTSo8MaBXvo ) and mention the core and yes a bit of self-promotion, however the link to your thread is in the video description.

As perviously said, Atic Atac now works and my real physical Spectrum Next has health issues at the moment and this new game that I got shown in the video was impossible to play on the old core and failed.

You got me out at tight spot with the work you've done and I needed no modificataion to any prior setup on the core - honestly - great work. As a content creator for you to pick up this core that seemed abandoned, I thank you.

albconde
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Re: Test ZXNEXT Core

Unread post by albconde »

Thanks , I do not have this game at the moment , so good to know that works too

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