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IremM62 core: Output buffer incorrect?

Posted: Mon Feb 15, 2021 12:13 pm
by Shaneus
Is anyone else having an issue with most (if not all titles) using this core displaying incorrectly? It's most visible with shimmering when something is scrolling across the screen, or fonts that don't appear correctly. I think the output resolution doesn't match the buffer or something, and I'm sure I read someone else having this issue but couldn't find it again :/

Most visible with the Lode Runner games, but can be seen with others too.

Re: IremM62 core: Output buffer incorrect?

Posted: Mon Feb 15, 2021 1:10 pm
by alanswx
There is something still wrong with this core. I was able to get it to pass timing, but sometimes i need to hit reset until the background tilemap displays correctly.

Re: IremM62 core: Output buffer incorrect?

Posted: Tue Feb 16, 2021 10:33 am
by Shaneus
No worries, I figured it was pretty obvious but also would've assumed I'd see it mentioned somewhere already!

No hurry, just wanted to bring it to your attention if it wasn't already :)