Skullmonkeys Runs too Fast

Primeira_Fase
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Skullmonkeys Runs too Fast

Unread post by Primeira_Fase »

In the game Skullmonkeys, the frame rate is in 94fps, so the game is running too fast.

Is it a setting or issue?

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Primeira_Fase
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Re: Skullmonkeys Runs too Fast

Unread post by Primeira_Fase »

I am running it in CHD extension
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Count Duckula
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Re: Skullmonkeys Runs too Fast

Unread post by Count Duckula »

It's running at 60fps for me

USA redump compressed to CHD
Tried both current release version and latest test build of the PSX core, combined with both stable and latest unstable main. Couldnt get it to go above 60
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FPGAzumSpass
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Re: Skullmonkeys Runs too Fast

Unread post by FPGAzumSpass »

Please go through your button mappings and map the "Fast Forward" button.
Then press it short -> it's gone.

Should also be gone when you reboot the core, but maybe you bound it to a button you regulary press.
Primeira_Fase
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Re: Skullmonkeys Runs too Fast

Unread post by Primeira_Fase »

Yes, It was my Button mapping, i ve define and fone, thanks!!
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