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320p video output or 360p video output (SOLVED)

Posted: Fri May 19, 2023 7:52 am
by Paul

Hello, has anybody the vga init line for 320p or 360p?, something like 426x320@60 or426x320@90?

Thank you veeeeery much.

Edit:
video_mode=320,8,32,40,240,1,3,14,12380 ;320x240@120Hz (240P 4:3) ;CVT-RB

to

video_mode=320,8,32,40,320,1,3,14,12380

does change the main menu resolution in a certain way, as well the resolution (320X320@90Hz, as expected), but after that I cannot access the cores like the NES core, for example.

I have made some custom modelines but sometimes is out of range, sometimes nothing appears, black screen

EDIT II: 427x320 Does exist as commercial 4:3 resolution apparently:
https://mobilespecs.net/phone/MobiWire/ ... akari.html
Edit III
video_mode=352,8,32,40,288,3,3,20,13564 works more or less= 352x288@100hz

Edit IV
and the string is....

video_mode=424,0,40,40,320,1,3,8,20080

Thank you Mister FPGA proyect, now I know a lot more about Modelines, Mister FPGA video modes and vga monitors capabilities than 12 hours before :geek: :lol:


Re: 320p video output or 360p video output (SOLVED)

Posted: Fri May 19, 2023 5:00 pm
by FoxbatStargazer

for cores you need to set vsync_adjust=0 so it uses your 120hz. Otherwise its going to drop down to the core's 60hz, which is probably too low a refresh for your 31khz VGA monitor (I'm assuming.)


Re: 320p video output or 360p video output (SOLVED)

Posted: Fri May 19, 2023 6:30 pm
by Paul
FoxbatStargazer wrote: Fri May 19, 2023 5:00 pm

for cores you need to set vsync_adjust=0 so it uses your 120hz. Otherwise its going to drop down to the core's 60hz, which is probably too low a refresh for your 31khz VGA monitor (I'm assuming.)

BIG thank you, it was that, now it is just a question of tuning the resolution, thanks again :D :D :D :D :D :D