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Re: SCUMMVM

Posted: Thu Jul 16, 2020 8:22 pm
by bbond007
Televicious wrote: Thu Jul 16, 2020 5:45 pm All of them, digital sound effects like speech stay pretty solid only ocassionally glitching, but FM music and mt32 lag out and are constantly popping or stuttering. Shadows of darkness music gets it real bad. It's like the audio bit rate is too high or mismatched. MI, sam n max, all of em have laggy sound processing.
There are 3 different Adlib emulator options. Which are you using?

I recommend against using MUNT but FluidSynth (and FM) work great for me.

Re: SCUMMVM

Posted: Fri Jul 31, 2020 9:58 am
by Televicious
Thanks, I switched from mame opl to dosbox and it is smooth.

Re: SCUMMVM

Posted: Wed Aug 26, 2020 8:31 am
by OriginalXOR
A quick compatibility question for people using this if I may...

Has anybody had any luck getting Broken Sword 2.5: The Return of the Templars (Fanmade game) running on MiSTer? As when I try and launch it I am just presented with a black screen and no obvious activity.

From what I've seen it is supposed to work but as it's resolution is 800x600 I feel like I'm missing something. Any setting adjustments that I should be using would be greatly appreciated to get this working.

As this is fanmade and freeware I don't think I'm breaking any rules by posting links if people want to check it out, they even provide download links on ScummVMs own website.

https://wiki.scummvm.org/index.php?titl ... _Sword_2.5
https://www.scummvm.org/frs/extras/Brok ... 5-v1.0.zip
http://www.brokensword25.com

Re: SCUMMVM

Posted: Thu Aug 27, 2020 8:32 pm
by NML32
OriginalXOR wrote: Wed Aug 26, 2020 8:31 am A quick compatibility question for people using this if I may...

Has anybody had any luck getting Broken Sword 2.5: The Return of the Templars (Fanmade game) running on MiSTer? As when I try and launch it I am just presented with a black screen and no obvious activity.

From what I've seen it is supposed to work but as it's resolution is 800x600 I feel like I'm missing something. Any setting adjustments that I should be using would be greatly appreciated to get this working.

As this is fanmade and freeware I don't think I'm breaking any rules by posting links if people want to check it out, they even provide download links on ScummVMs own website.

https://wiki.scummvm.org/index.php?titl ... _Sword_2.5
https://www.scummvm.org/frs/extras/Brok ... 5-v1.0.zip
http://www.brokensword25.com
I get a blank screen with Broken Sword 2.5 and Full Pipe.

Re: SCUMMVM

Posted: Sun Jan 31, 2021 1:45 pm
by Milspex
I got fullscreen running by putting [MENU] video_mode=8 and [scummvm] video_mode=8 in mister.ini (on hdmi 1080p)

Re: SCUMMVM

Posted: Sun Jan 31, 2021 1:57 pm
by werpu
Btw. Love to have Scummvm in Mister, the most annoying thing however is to have to to through the script menu to start it instead of being able simply to load it over the cores menu. This breaks the fluidity of the starting workflow and reduces the convenience. I can understand why, but is there a way around it?

Re: SCUMMVM

Posted: Sun Jan 31, 2021 2:15 pm
by Milspex
It's probably possible to compile a core file that just boots the script from the scripts folder , for convenience.

so scummvm.rbf that boots a script

or a scummvm.mra that boots a script

Re: SCUMMVM

Posted: Fri Feb 05, 2021 12:33 pm
by Milspex
I have been trying to get scumm to work with the remastered theme but it always defaults to builtin.

I've tried different paths, editing scumm.ini etc etc but whenever I select "change theme" it only shows the default builtin and none of the themes in the themes directory even though the path is set correctly.

Every youtube video I've seen shows them simply clicking "change theme" and selecting scummremastered.zip, but Ive been pulling hairs out trying to get this to work.

Re: SCUMMVM

Posted: Sat Feb 06, 2021 2:32 pm
by MrX_Cuci
Themes need to be zipped and every scummvm version needs his own theme version. If you use ScummVM 2.2 you can install the windows version of 2.2 and copy the themes over to the themes path you set in Mister ScummVM. Hope this helps.

+1 for a RBF or MRA file

Re: SCUMMVM

Posted: Sat Feb 06, 2021 8:05 pm
by Milspex
thanks I will try this

Re: SCUMMVM

Posted: Sun Mar 07, 2021 5:00 pm
by werpu
Milspex wrote: Sun Jan 31, 2021 2:15 pm It's probably possible to compile a core file that just boots the script from the scripts folder , for convenience.

so scummvm.rbf that boots a script

or a scummvm.mra that boots a script
Any links how to do that, mra file sounds reasonable, but I looked into the file format and it seems to be an arcade rom descriptor.

Re: SCUMMVM

Posted: Sun Mar 07, 2021 5:32 pm
by Milspex
Core folder only reads rbf files, otherwise you could have stuck that scummvm.sh script in there and run it like that

Re: SCUMMVM

Posted: Sun Mar 07, 2021 5:55 pm
by werpu
Yes thats the problem, so no way to run a script from the main menu the easy way, you always will have to go through scripts...

Re: SCUMMVM

Posted: Sun Mar 07, 2021 8:49 pm
by Meringues
Sorry for off topic but didn’t want to start a new thread, would MT32-pi support be possible? I would imagine it may be a problem as it doesn’t run as a native core and you can’t access the OSD

Re: SCUMMVM

Posted: Fri Mar 26, 2021 4:33 am
by Newsdee
Just run ao486 or the Amiga core with MIDI sound...

Re: SCUMMVM

Posted: Fri Mar 26, 2021 9:39 pm
by Mellified
Meringues wrote: Sun Mar 07, 2021 8:49 pm Sorry for off topic but didn’t want to start a new thread, would MT32-pi support be possible? I would imagine it may be a problem as it doesn’t run as a native core and you can’t access the OSD
If you use a USB to MIDI adapter instead of the USER port connection you can use MIDI with SCUMMVM.

Re: SCUMMVM

Posted: Mon Sep 27, 2021 7:25 pm
by cyb4
ScummVM seems to not work anymore - some library is missing (I believe it's been happening since one of the last Linux updates for Mister). Anyone else also having problems with everything updated?

Re: SCUMMVM

Posted: Mon Sep 27, 2021 10:56 pm
by bbond007
cyb4 wrote: Mon Sep 27, 2021 7:25 pm ScummVM seems to not work anymore - some library is missing (I believe it's been happening since one of the last Linux updates for Mister). Anyone else also having problems with everything updated?
Yeah, it was broke :)

I have been happily running a newer build ScummVM personally, but I have also been very busy on another project and also sorta lost the motivation to update my MiSTer_ScummVM repo due to criticism from ppl insisting that ScummVM does not belong on MiSTer.

Please run the installer again and it will be fixed - hopefully.

Perhaps, I will consider also updating the build binary, but a few people have already asked for this specific fix and it was very simple - adding the missing .deb --> https://github.com/bbond007/MiSTer_Scum ... 184f072a68

Re: SCUMMVM

Posted: Wed Oct 06, 2021 7:31 pm
by cyb4
That works! You're great, dude!

Re: SCUMMVM

Posted: Wed Oct 06, 2021 7:59 pm
by rhester72
My thanks as well - whatever flak you got in the past, it *is* welcomed and appreciated! I'm not much for the 'kitchen sink' approach either, tbh, but this is one framework in particular that actually belongs on MiSTer IMHO.

Re: SCUMMVM

Posted: Fri Oct 22, 2021 4:53 pm
by blacklistedcard
bbond007 wrote: Mon Sep 27, 2021 10:56 pm
cyb4 wrote: Mon Sep 27, 2021 7:25 pm ScummVM seems to not work anymore - some library is missing (I believe it's been happening since one of the last Linux updates for Mister). Anyone else also having problems with everything updated?
Yeah, it was broke :)

I have been happily running a newer build ScummVM personally, but I have also been very busy on another project and also sorta lost the motivation to update my MiSTer_ScummVM repo due to criticism from ppl insisting that ScummVM does not belong on MiSTer.

Please run the installer again and it will be fixed - hopefully.

Perhaps, I will consider also updating the build binary, but a few people have already asked for this specific fix and it was very simple - adding the missing .deb --> https://github.com/bbond007/MiSTer_Scum ... 184f072a68
I hope you could compile the latest version of scumm. I use it on my mister all the time.

Re: SCUMMVM

Posted: Sat Oct 23, 2021 5:24 pm
by marcelosofth
Is it possible to create a shortcut from ScummVM to the Mister Menu along with the other Cores?

Re: SCUMMVM

Posted: Sat Oct 23, 2021 7:25 pm
by FPGA64
It is not a core. Its just a linux program running on the other core of the Arm Chip

Re: SCUMMVM

Posted: Sun Oct 24, 2021 1:01 am
by marcelosofth
Is it possible to open Arm Chip core and run ScummVM? That would be calling within the menu!

Re: SCUMMVM

Posted: Sun Oct 24, 2021 8:33 am
by FPGA64
No because the Menu runs on the FPGA. The Menu is a core.

Re: SCUMMVM

Posted: Sun Oct 24, 2021 11:15 am
by jvas
If the "Menu" as an FPGA core is able to run the ScummVM script, then why wouldn't be another one?
But even then: what is the point?

Re: SCUMMVM

Posted: Mon Oct 25, 2021 3:14 pm
by bbond007
blacklistedcard wrote: Fri Oct 22, 2021 4:53 pm I hope you could compile the latest version of scumm. I use it on my mister all the time.
I am testing 2.3 now and its going well...

If that is successful then I'll try 2.5 - not sure what happened to 2.4 :)
marcelosofth wrote: Sat Oct 23, 2021 5:24 pm Is it possible to create a shortcut from ScummVM to the Mister Menu along with the other Cores?
It's important to maintain the distinction between the ScummVM application and the FPGA cores.

Such a change would create some confusion, but even more drama, so It's not a hill I'm willing to climb.

I put my ScummVM script under /media/fat/Scripts/_Ports_ that way its at the top of my list for easy access.

Hope that helps...

Re: SCUMMVM

Posted: Mon Oct 25, 2021 5:39 pm
by marcelosofth
Friend, how do I make ScummVM full screen on my TV?

Re: SCUMMVM

Posted: Mon Oct 25, 2021 6:09 pm
by bbond007
marcelosofth wrote: Mon Oct 25, 2021 5:39 pm Friend, how do I make ScummVM full screen on my TV?
Generally you need to change the resolution of the Menu core.

These are just example settings as I have no idea with the specs and capabilities of your TV.

MiSTer.INI:

Code: Select all

  
[MENU]
vga_scaler=1
video_mode=6
ScummVM_2_X_X.sh:

Code: Select all

 
echo "Setting Video mode..."
vmode -r 640 480 rgb16
ScummVM/Options:

Graphics Mode: <default>
Render Mode: <default>
[X] Aspect ratio correction
[ ] Fullscreen mode

Re: SCUMMVM

Posted: Tue Oct 26, 2021 10:26 am
by marcelosofth
Is it possible to use ScummVM with MT-32pi, I know AO486 Monkey Island works with MT-32pi and ScummVM too?